public class ClientObjectInputStream extends ObjectInputStream
ObjectInputStream used in conjunction with Client to allow
instances that are read from the stream to obtain a client reference "on their way in". We use
this to allow invocation marshallers to get a reference to the client with which they are
associated when they are streamed in over the network.| Modifier and Type | Field and Description |
|---|---|
Client |
client
The client with which this input stream is associated.
|
| Constructor and Description |
|---|
ClientObjectInputStream(Client client,
InputStream source) |
addTranslation, defaultReadObject, readBareObject, readIntern, readObject, readUnmodifiedUTF, setClassLoader, toStringread, read, readBoolean, readByte, readChar, readDouble, readFloat, readFully, readFully, readInt, readLine, readLong, readShort, readUnsignedByte, readUnsignedShort, readUTF, readUTF, skipBytesavailable, close, mark, markSupported, read, reset, skippublic final Client client
public ClientObjectInputStream(Client client, InputStream source)
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