Flash animations on your GPU

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Flump converts Flash keyframe animations into texture atlases and XML or JSON that can be easily integrated into any scene graph-based 2D game engine. Flump runtimes exist for a growing number of game engines, including Starling, Sparrow, and Flambe.

Create your animations in Flash

Flump exports texture atlases and XML (or JSON)


Flash CS is a powerful 2D animation tool that everyone knows how to use. But the Flash runtime's proprietary .swf format is not easily parsed, and its vector-based approach to drawing is not performant. Flump allows developers to use a Flash art pipeline without being tied to its runtime.


Flump was created at Three Rings by Charlie Groves, Tim Conkling, and Bruno Garcia. Icon by Jon Demos and Ned Hugar.