| Class and Description |
|---|
| SceneManager
The scene manager extends the place manager and takes care of basic scene services.
|
| WhirledServer
The Whirled server extends the
CrowdServer and provides access to managers and the like
that are needed by the Whirled serviecs. |
| WhirledServer.WhirledModule
Configures dependencies needed by the Whirled server.
|
| Class and Description |
|---|
| AbstractSceneMoveHandler
Handles the basics of moving a client into a new scene, which may involve resolution.
|
| SceneManager
The scene manager extends the place manager and takes care of basic scene services.
|
| SceneProvider
Defines the server-side of the
SceneService. |
| SceneRegistry.ResolutionListener
Because scenes must be loaded from the scene repository and this must not be done on the
dobjmgr thread, the interface for resolving scenes requires that the entity that wishes for
a scene to be resolved implement this callback interface so that it can be notified when a
scene has been loaded and initialized.
|
| Class and Description |
|---|
| AbstractSceneMoveHandler
Handles the basics of moving a client into a new scene, which may involve resolution.
|
| SceneManager
The scene manager extends the place manager and takes care of basic scene services.
|
| SceneMoveHandler
Handles a simple scene to scene move.
|
| SceneProvider
Defines the server-side of the
SceneService. |
| SceneRegistry
The scene registry is responsible for the management of all scenes.
|
| SceneRegistry.ResolutionListener
Because scenes must be loaded from the scene repository and this must not be done on the
dobjmgr thread, the interface for resolving scenes requires that the entity that wishes for
a scene to be resolved implement this callback interface so that it can be notified when a
scene has been loaded and initialized.
|
| WhirledSession
The client object used by client management on the Whirled server.
|
| Class and Description |
|---|
| AbstractSceneMoveHandler
Handles the basics of moving a client into a new scene, which may involve resolution.
|
| SceneRegistry
The scene registry is responsible for the management of all scenes.
|
| SceneRegistry.ResolutionListener
Because scenes must be loaded from the scene repository and this must not be done on the
dobjmgr thread, the interface for resolving scenes requires that the entity that wishes for
a scene to be resolved implement this callback interface so that it can be notified when a
scene has been loaded and initialized.
|
| Class and Description |
|---|
| AbstractSceneMoveHandler
Handles the basics of moving a client into a new scene, which may involve resolution.
|
| SceneRegistry
The scene registry is responsible for the management of all scenes.
|
| SceneRegistry.ResolutionListener
Because scenes must be loaded from the scene repository and this must not be done on the
dobjmgr thread, the interface for resolving scenes requires that the entity that wishes for
a scene to be resolved implement this callback interface so that it can be notified when a
scene has been loaded and initialized.
|
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