public interface TableObserver
TableDirector converts distributed object events into
higher level callbacks to implementers of this interface, which are
expected to render these events sensically in a user interface.| Modifier and Type | Method and Description |
|---|---|
void |
tableAdded(Table table)
Called when a new table is created.
|
void |
tableRemoved(int tableId)
Called when a table goes away.
|
void |
tableUpdated(Table table)
Called when something has changed about a table (occupant list
updated, state changed from matchmaking to in-play, etc.).
|
void tableAdded(Table table)
void tableUpdated(Table table)
void tableRemoved(int tableId)
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