Uses of Interface
tripleplay.ui.MenuHost.TriggerPoint
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Uses of MenuHost.TriggerPoint in tripleplay.ui
Modifier and TypeFieldDescriptionstatic final Style<MenuHost.TriggerPoint>
MenuHost.TRIGGER_POINT
The point on an element where menus should be placed, subject to boundary constraints.Modifier and TypeMethodDescriptionstatic MenuHost.TriggerPoint
MenuHost.absolute
(float x, float y) Gets a fixed trigger point for the given screen coordinates.static MenuHost.TriggerPoint
MenuHost.pointer()
Gets a trigger point exactly under the pointer position.static MenuHost.TriggerPoint
Gets a trigger point relative to an element using the given box point.